Hi, Gene Buckle wrote: >>> Martin, the 300ms figure is really only applicable to a Level A simulator >>> which is basically equivalent to a cockpit procedures trainer with no >>> visuals. >> Ok - that one makes sense. On the other hand, any type of 'tricky' VFR >> flight with 300 ms delay, I'd expect even with 150 ms would ruin every >> pilot's nerves .... :-) >> > 150ms is the maximum allowed for a Level D certification. I don't know of > any that were that slow. Even the Conductron-Missouri 737-200 simulator I
Hm, this sounds to me as if these _maximum_ numbers are already unreasonably high and therefore obviously not a good reference for discussing response times _acceptable to users_, are they? Currently, due to problems which might be related to an OSG update, FlightGear is running on my system with 10fps in some areas, where I used to get 25fps and more, and I would say that this is essentially unbearable. So I'd be saying that we should be talking about a maximum delay which is well below 100ms. I won't enter this discussion, but just let me state for the record that I'm clearly in favor of keeping the FDM with the client. Cheers, Ralf ------------------------------------------------------------------------- This SF.net email is sponsored by DB2 Express Download DB2 Express C - the FREE version of DB2 express and take control of your XML. No limits. Just data. Click to get it now. http://sourceforge.net/powerbar/db2/ _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel