Hi,

I think I found a small bug: I used the following line in my .fgfsrc:

--callsign="D-CORE"

This seems to crash the multiplayer-servers because my online map told
me that there are no multiplayers every time I connected. After stopping
FG the multiplayer servers seemed to work fine on the online map.

Sorry if I made trouble on the multiplayer network...

regards, Holger

-- 
#####  #### ##  ##   Holger Wirtz         Phone : (+49 30) 884299-40
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#####  ##   ##  ##   GERMANY              WWW   : http://www.dfn.de
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