>
> Message: 2
> Date: Wed, 4 Jul 2007 19:31:30 +0200 (CEST)
> From: Heiko Schulz <[EMAIL PROTECTED]>
> Subject: Re: [Flightgear-devel] How to apply different texturing to
>       the     terrain mesh?
> To: FlightGear developers discussions
>       <[email protected]>
> Message-ID: <[EMAIL PROTECTED]>
> Content-Type: text/plain; charset=iso-8859-1
>
> Hi,
>
> Hmmm.... sounds like the flat textures which MSFS
> has...
> I like the way it is, because with the material you
> have some informations about bumbiness and so on...
>
> So much as I know, someone is working on the
> possibility to change the terrain easily ( I think
> Frederic Bouvier )
>
> So I'm not sure about if this is a good idea...
Hello Heiko,

I don't want to throw away the material information which
defines things like the bumpines. As I've tried to explain, I would
like to do the whole thing as uninvasive as possible.
I'm pretty aware of the fact that as an absolute newbie here,
I'm not in a position that allows me to change or break existing
stuff.

Thus, my plan is not to do so.

All I want to do is implementing an alternative system for
how textures are applied to the terrain triangles. You won't
lose the ground properties (friction, bumpiness etc.) defined
by the materials with that, since they are defined independent
of the textures. Triangles with the material "road" will still
behave like roads, but my plan would, for example, make it possible
to render markings onto them, or draw softly rounded curves.
Both things are not possible with the current method (at least
not without throwing millions of additional triangles at the problem
and regenerate the terrain mesh to apply each and every change).

My envisioned ideal solution would make it possible to toggle this
feature with a command line parameter or config file entry. If you
don't want it, just don't enable it, and you'll get exactly the same
thing as you get right now. I don't yet know enough about how
the program works to appreciate if this is possible (for me) or not,
but at the moment, I don't see a serious show stopper. I hope I made
this more clear now.

With best regards,

Sebastian

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