Hi, O.k. It wasn't so clear for me what really was your idea yesterday. Better road textures, better ground textures - sounds very good!
Greetings HHS If this could be possible it would be very fine --- Sebastian Bechtold <[EMAIL PROTECTED]> schrieb: > > > > Message: 2 > > Date: Wed, 4 Jul 2007 19:31:30 +0200 (CEST) > > From: Heiko Schulz <[EMAIL PROTECTED]> > > Subject: Re: [Flightgear-devel] How to apply > different texturing to > > the terrain mesh? > > To: FlightGear developers discussions > > <[email protected]> > > Message-ID: > <[EMAIL PROTECTED]> > > Content-Type: text/plain; charset=iso-8859-1 > > > > Hi, > > > > Hmmm.... sounds like the flat textures which MSFS > > has... > > I like the way it is, because with the material > you > > have some informations about bumbiness and so > on... > > > > So much as I know, someone is working on the > > possibility to change the terrain easily ( I think > > Frederic Bouvier ) > > > > So I'm not sure about if this is a good idea... > Hello Heiko, > > I don't want to throw away the material information > which > defines things like the bumpines. As I've tried to > explain, I would > like to do the whole thing as uninvasive as > possible. > I'm pretty aware of the fact that as an absolute > newbie here, > I'm not in a position that allows me to change or > break existing > stuff. > > Thus, my plan is not to do so. > > All I want to do is implementing an alternative > system for > how textures are applied to the terrain triangles. > You won't > lose the ground properties (friction, bumpiness > etc.) defined > by the materials with that, since they are defined > independent > of the textures. Triangles with the material "road" > will still > behave like roads, but my plan would, for example, > make it possible > to render markings onto them, or draw softly rounded > curves. > Both things are not possible with the current method > (at least > not without throwing millions of additional > triangles at the problem > and regenerate the terrain mesh to apply each and > every change). > > My envisioned ideal solution would make it possible > to toggle this > feature with a command line parameter or config file > entry. If you > don't want it, just don't enable it, and you'll get > exactly the same > thing as you get right now. I don't yet know enough > about how > the program works to appreciate if this is possible > (for me) or not, > but at the moment, I don't see a serious show > stopper. I hope I made > this more clear now. > > With best regards, > > Sebastian > > ------------------------------------------------------------------------- > This SF.net email is sponsored by DB2 Express > Download DB2 Express C - the FREE version of DB2 > express and take > control of your XML. No limits. Just data. Click to > get it now. > http://sourceforge.net/powerbar/db2/ > _______________________________________________ > Flightgear-devel mailing list > [email protected] > https://lists.sourceforge.net/lists/listinfo/flightgear-devel > __________________________________ Yahoo! Clever: Frage stellen und einen von 44 iPods gewinnen! www.yahoo.de/better ------------------------------------------------------------------------- This SF.net email is sponsored by DB2 Express Download DB2 Express C - the FREE version of DB2 express and take control of your XML. No limits. Just data. Click to get it now. http://sourceforge.net/powerbar/db2/ _______________________________________________ Flightgear-devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/flightgear-devel

