Hi,

O.k. It wasn't so clear for me what really was your
idea yesterday. Better road textures, better ground
textures - sounds very good!

Greetings
HHS

If this could be possible it would be very fine
--- Sebastian Bechtold <[EMAIL PROTECTED]>
schrieb:

> >
> > Message: 2
> > Date: Wed, 4 Jul 2007 19:31:30 +0200 (CEST)
> > From: Heiko Schulz <[EMAIL PROTECTED]>
> > Subject: Re: [Flightgear-devel] How to apply
> different texturing to
> >     the     terrain mesh?
> > To: FlightGear developers discussions
> >     <[email protected]>
> > Message-ID:
> <[EMAIL PROTECTED]>
> > Content-Type: text/plain; charset=iso-8859-1
> >
> > Hi,
> >
> > Hmmm.... sounds like the flat textures which MSFS
> > has...
> > I like the way it is, because with the material
> you
> > have some informations about bumbiness and so
> on...
> >
> > So much as I know, someone is working on the
> > possibility to change the terrain easily ( I think
> > Frederic Bouvier )
> >
> > So I'm not sure about if this is a good idea...
> Hello Heiko,
> 
> I don't want to throw away the material information
> which
> defines things like the bumpines. As I've tried to
> explain, I would
> like to do the whole thing as uninvasive as
> possible.
> I'm pretty aware of the fact that as an absolute
> newbie here,
> I'm not in a position that allows me to change or
> break existing
> stuff.
> 
> Thus, my plan is not to do so.
> 
> All I want to do is implementing an alternative
> system for
> how textures are applied to the terrain triangles.
> You won't
> lose the ground properties (friction, bumpiness
> etc.) defined
> by the materials with that, since they are defined
> independent
> of the textures. Triangles with the material "road"
> will still
> behave like roads, but my plan would, for example,
> make it possible
> to render markings onto them, or draw softly rounded
> curves.
> Both things are not possible with the current method
> (at least
> not without throwing millions of additional
> triangles at the problem
> and regenerate the terrain mesh to apply each and
> every change).
> 
> My envisioned ideal solution would make it possible
> to toggle this
> feature with a command line parameter or config file
> entry. If you
> don't want it, just don't enable it, and you'll get
> exactly the same
> thing as you get right now. I don't yet know enough
> about how
> the program works to appreciate if this is possible
> (for me) or not,
> but at the moment, I don't see a serious show
> stopper. I hope I made
> this more clear now.
> 
> With best regards,
> 
> Sebastian
> 
>
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