Hello,

groundcache.cxx seems to be able to give the material information ( lines 234 
and following), mainly solid or water.

According to a recent talk on IRC, i dare that question:
Why don't we have it given on the property tree  ?, which could be very useful 
for animations (OSG particles, for instance)  and mainly for any FDM.
I know that we have it within Yasim, which use it for gear, but it is a closed 
solution.  
With a specific property we could have it fully opened.

Regards
-- 
GĂ©rard


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