On Tue, Dec 11, 2007 at 11:06:51PM -0800, Stewart Andreason wrote: > Next, why would flying above 42,000 ft create the following condition:? > The sky texture turns black and white or grayscale, the aircraft's solid > surfaces turn solid white, but textures like halo colors and the 3d > instruments are still correct. > screenshot: > http://www.geocities.com/sandreas41/data/pre1.0-altitude-640.jpg > > No, it doesn't seem to happen with other aircraft I have tried, including the > 787, T38, or the basic ufo...
Just as quick follow-up. I have recently seen that too. Was riding Concorde eastbound from KSFO. About that mentioned altitude or higher. Departed around dawn local time (KSFO local, that is) and awaited upcoming night due to longitude change/time. Then all the views changed to something resembling the referenced screenshot (I might have similar looking ones lying around here). After a couple of minutes everything settled into the normal, more expected night/dark/whatever vision. So, while not a terrible disaster, perhaps some glitch lingers around. Perhaps I could, errm, shed some light on it. regards K. Hoercher ------------------------------------------------------------------------- SF.Net email is sponsored by: Check out the new SourceForge.net Marketplace. It's the best place to buy or sell services for just about anything Open Source. http://sourceforge.net/services/buy/index.php _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel