hi curt, i fear i'm not the right person to answer this. (at least not without doing some time-consuming research).
i don't *believe* the problem you describe could be related to the deletion of old tiles. what i can tell for sure is that the correct tiles get deleted. i had lots of debugging output in the code during testing. could someone with more insight into ground cache comment on this? thanks, -till On Thursday 21 February 2008, Curtis Olson wrote: > Hi Till, > > The patch seems to perform well for removing tiles out of the cache, > thanks. One thing I notice when I run the ufo full speed across country is > that there are frequent places where the ground elevation (ground cache?) > fails and the system doesn't report correct height over ground. I don't > know if this existed before the patch or not, but it doesn't seem to be > related to the tile paging system being overloaded (it happens at slower > flight speeds too.) > > Would removing tiles have a side effect on the ground cache code used to > compute height above ground? > > Regards, > > Curt. ------------------------------------------------------------------------- This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2008. http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel