gerard robin wrote
> > On mercredi 19 novembre 2008, Melchior FRANZ wrote: > > The model manager allows to add models at runtime. Most often > > they are static (-> geo.put_model()), but one can also > > register them with adjustable position/orientation properties. > > > > If the object was moving (independently or placed relative > > to a moving aircraft), then one used to run into a nasty > > fluttering problem: the model didn't keep a constant distance > > to the aircraft, but -- depending on the speed -- fell behind, > > jumped forward again, etc. > > > > This should now be fixed. It's possible to attach objects > > to an aircraft or to put an independently moving object > > (e.g. tanker) in the scenery without any flickering/fluttering. > > It's possible to put a jeep in the C130, let an animated > > (female) flight attendent bring coffee to the cockpit etc. :-) > > > > See the attached example -- put it in ~/.fgfs/Nasal/. It > > will place a cow in front of the aircraft. > > > > m. > > Nice , now we will be able to make movies/snapshot with Aircraft formation > flying ( with clones ). > An other application could be the Canopy, Pilot and Ejection seat, being > model, controlled by the model manager, and released on request with a > specific animation in case of emergency. > We must, only, mind with the CPU ressource. > We have been able to do almost realistic formations, and to slave sub-models such as droptanks to parent aircraft which can then be released as a ballistic object for almost a year now. The code is reasonably lightweight, and doesn't reduce the frame rate too much. Examples of all these features are in CVS. Vivian ------------------------------------------------------------------------- This SF.Net email is sponsored by the Moblin Your Move Developer's challenge Build the coolest Linux based applications with Moblin SDK & win great prizes Grand prize is a trip for two to an Open Source event anywhere in the world http://moblin-contest.org/redirect.php?banner_id=100&url=/ _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel