Yon Uriarte wrote: > Hi, > logstream.cxx: > Modified a bit the logstream implementation to avoid (stack) descent > down into (iostream) hell if we are not logging anything anyway. As it > is right now, it happily builds the string to print (iostream hell, deep > stacks, strings new/delete/copy) and then discards it. I´ve counted over > half a million calls to sglog() before the scenery is fully loaded (cant > remember with what configuration, more on config below). > Also, the global logstream is initialized once at startup > (constructors, struct ignore_me), no need to check everytime it is > called if it's initialized. Maybe if sglog() is used in any global > constructor it could happen that it is not initialized and crash, so > please, dont use it in the global constructors ;) I've reworked the logstream changes a bit and checked this in. Thanks.
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