Ladies and Gentlemen,

Please find an announcement text and a  short summary of the major 
developments that have been leading up to the 1.9.0 release. Please have a 
look and let me know if I have missed anything:

If I'm correct, the binaries for the windows and Mac platforms are available, 
and Curt is trying to get the website up to date for the new release. It 
should be out officially very soon now... :-)

Cheers,
Durk
-----------------
FlightGear-1.9.0 Announcement:

FlightGear 1.9.0 represents a fundamental code rearrangement, incorporating
over two years of development. After finishing the 1.0.0 release in December
2007, the FlightGear development team has directed their full attention to
finishing the code overhaul that had already started in October 2006. The
current 1.9.0 version of FlightGear is build upon the critically acclaimed
OpenSceneGraph library, thereby widely expanding FlightGear's graphical
capabilities. To make use of FlightGear's rich feature set, OpenSceneGraph
2.7.3 is minimally required. While the most dramatic changes to FlightGear
have been taking place under the hood, the latest version does offer many new
exciting features not found in any previous version. Some highlighted new
features include:

1. Major new developments and features
 - Major overhaul of the graphics code. FlightGear 1.9.0 makes use of the
    OpenSceneGraph library
 - Easy setup of multidisplay systems using multiple OpenSceneGraph "Cameras"
   driven by one single instance of FlightGear.
 - Multithreaded 3D model loader leads to much smoother performance
 - New particle system based precipitation code
 - New dynamically configurable 3D Clouds.
 - pick animations, which allow for better clickable instrument panels
 - multiplayer specific on-screen menu
 - AI code can generate wingmen
 - At selected airports, it is now possible to start at a predefined parking
   position, as an alternative to starting at the runway.
 - Support for Lighter than air vehicles
 - Shader based tree rendering
 - Support for png textures
 - Detailed buildings at various airports and major cities around the world
 - Scenery can be kept up-to-date by downloading it from and SVN repository
   using TerraSync
 - Over 200 Aircraft are now available for separate download.

2. Code Improvements:
 - Improved Flight Dynamics
 - Several Improvements to animations
 - Improved behavior of Taxiing AI Aircraft. 
 - Miscellaneous GUI improvements
 - Major improvements to FlightGear's route/waypoint manager code. 
 - Improved runway management
 - Improved encapsulation of Navaids
 - Improved nasal scripting security
 - Improved behavior of VOR radios when close to their maximum range.
 - Configurable Heads up displays
 - Improved support of GPS instruments
 - Easier definition of AI traffic patterns
 - Improved accuracy of coastlines in the scenery


------------------------------------------------------------------------------
_______________________________________________
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel

Reply via email to