James Sleeman wrote

> 
> Hi Maik,
> 
> Maik Justus wrote:
> > the effect you are discussing is not the Doppler effect, but just the
> >
> Yes, I know it's not a function of the Doppler itself, but I was
> thinking more along the lines of the volume drop off, if it were better,
> might help the convincingness of the Doppler, if you see what I mean.
> 
> > volume as a function of the distance. Every aircraft has its own sound
> > definition including the distance, where the volume is halved
> > (<reference-dist>) and the distance where the volume is cutted off
> > (<max-dist>).
> Hmm, interesting.  It seems that a great many aircraft do not define
> these values at all.  Is there a default definition for these somewhere,
> is one calculated by openal maybe in the absence of these specific
> settings?
> 
> At the end of this message is a quick grep showing the aircraft which do
> not define reference-dist.  Quite a list.
> 
> Just to clarify on the reference-dist, is it that this value is a
> diminishing effect, that is for reference-dist of 1 after distance 1 the
> volume is half original, after distance 2 the volume is 1/4 original
> (half of a half), distance 3 it's an 1/8th (half of a quarter).  Or is
> it simply that at that specific distance, and for infinity beyond until
> max-dist the volume is always half the original?
> 

snip ...

In simgear\source\simgear\sound\xmlsound.cxx I see that default values for
reference-dist and max-dist seem to be specifed. It seems possible that
these default values are no longer honoured. I think they worked at one
time. It is going to be extremely tedious and time consuming to explicitly
apply specific values to _every_ sound in fg. 

I would think that the attenuation of sound in air is amenable to
mathematical calculation. Surely we shouldn't be guessing at some arbitrary
"reference distance"?

Vivian

 



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