Detlef Faber wrote > -----Original Message----- > From: [mailto:i...@faber-it.de] > Sent: 22 February 2009 09:12 > To: FlightGear developers discussions > Subject: [Flightgear-devel] Submodels on AI Objects > > Hello exerybody, > > I've been trying for quite a while now to attach submodels to AI- or > Scenery Objects. I thought it was done once on the Ferry scenario, but I > havebn't found any clue. > > Can anybody give me a hint? >
It used to work on any AI object, except MP. And yes, it used to be on one of the ferry models, but it seems to have been removed (by me? Can't remember!). I need to test to see if it still works. It was never implemented for Scenery Objects, as I thought that such a utility would have been superseded by particles. But quite a lot has broken recently in the submodel/AIBallistic area. I'm working on it, but without success so far. Vivian ------------------------------------------------------------------------------ Open Source Business Conference (OSBC), March 24-25, 2009, San Francisco, CA -OSBC tackles the biggest issue in open source: Open Sourcing the Enterprise -Strategies to boost innovation and cut costs with open source participation -Receive a $600 discount off the registration fee with the source code: SFAD http://p.sf.net/sfu/XcvMzF8H _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel