Erik Hofman wrote: > Tim Moore wrote: >> Erik Hofman wrote: >>> Allright but how would you acces /model/skin/color/red in the new case then? >> What do you mean by "access?" In C++ or Nasal within fg, or in the XML parse >> within >> another app? Why would you want "red" without "green" and "blue" and maybe >> "alpha?" > > In the color animation you have to specify which color to change. There > are times where you (as a modeller) just want to change one of the four > components. > > There you have to specify a property path, like the one I described. Nothing will change in the model files; material animations will still be accessed as before. This only concerns the syntax and properties of effects. Eventually they may be directly manipulated, but not now. > > Let me describe my concerns some more; > From a developer standpoint it looks like you did a pretty good job, > looking at the RFC (I probably need to read it a few more times to be > sure, but it looks decent). > > From a user/modeler point of view, when working with the XML files I > still do have my doubts if this is desirable. It is important to keep in > mind that 99% of the XML files has to created by a human and therefore > should be easily understandable by the *user*. Sometimes that means that > the computer needs to work a little bit harder to make it easy for the user. I agree. I think it's a lot more work to wade through "<red>...</red><green>...</green><blue>...</blue>" and "<x>...</x><y>...</y><z>...</z>" than to directly use the color RGBA color values, whose syntax I've understood for the last 25 years, or Cartesian coordinates, whose syntax i've understood for 30 years :) I'm speaking as a human modeler, not as a programmer or program :)
Tim ------------------------------------------------------------------------------ Apps built with the Adobe(R) Flex(R) framework and Flex Builder(TM) are powering Web 2.0 with engaging, cross-platform capabilities. Quickly and easily build your RIAs with Flex Builder, the Eclipse(TM)based development software that enables intelligent coding and step-through debugging. Download the free 60 day trial. http://p.sf.net/sfu/www-adobe-com _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel