Erik wrote > Vivian Meazza wrote: > > > I'm doing a small adjustment in light.cxx - seems to work: > > > > float ambient = _ambient_tbl->interpolate( deg ) + (0.25 + 0.75 * > > visibility_inv/10); > > > > Not sure that I fancy tinkering around in Data/Lighting/ambient - > someone > > has obviously taken a lot of care to craft that one. > > Well you *are* since you are adding 0.25 to ambient. > In fact this changes [0.04 - 0.2] to [0.254 - 0.45] >
It's easier to test that way! And haven't I also reduced the effect of visibility by a small amount? I've now amended the table to reflect the static offset, and I'm happy with the result. Do you want proceed with this, or just drop it? Vivian ------------------------------------------------------------------------------ _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel