Hi Fred,

 



> Date: Fri, 21 Aug 2009 23:59:41 +0200
> From: fredfgf...@free.fr
> 
> http://frbouvi.free.fr/flightsim/fgfs-paris-cvs-20090821.png
> 
> -Fred

 

That is excactly how it look before (with FG 1.0). Now it looks like

this:

 

http://img193.imageshack.us/img193/2503/parisday.png

http://img193.imageshack.us/img193/804/parisnight.png

 

You can see that the buildings that are lit (and have the night texture)

during day are the ones that are visible during night. However, only 50%

of the building is. Some are normal (as they should) during day, but those

are invisible during night!

 

This should explain the problem of the animation not changing emmission 

and texture during run-time...

 

Gijs

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