Erik Hofman wrote:
> Tim Moore wrote:
>> I've committed a version of Till Busch's terrain effects, as seen at 
>> LinuxTag.
>> I know that he hasn't finished tuning them, and I've changed his landmass 
>> effect
>> to use the base terrain texture, which he's not entirely in agreement with :)
>> Nevertheless, they are great examples of using the new effects framework. You
>> can enable these effects with the property 
>> /sim/rendering/shader-experimental.
>> Also, I've added checkboxes to the rendering dialog to access these effects,
>> and shaders in general. Also, thanks to Till for cleaning up the effects file
>> syntax.
> 
> I was wondering if it would be a good idea to try to improve the current 
> shaders since you state "I know that he hasn't finished tuning them". 
> Also I can't remember seeing any comments from him on this list which 
> makes it hard to track down if any updates can be expected and if he 
> actually appreciate updates to the current code.
> 
> One thing I would like to do for instance is to clean up the code quite 
> a bit to see what's actually going on.

Till went on vacation right around the time I checked his work in; I'm sure 
he'll
have comments when he gets back. On the other hand, feel free to check in
improvements.

Tim

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