Erik Hofman wrote: > Tim Moore wrote: >> I've committed a version of Till Busch's terrain effects, as seen at >> LinuxTag. >> I know that he hasn't finished tuning them, and I've changed his landmass >> effect >> to use the base terrain texture, which he's not entirely in agreement with :) >> Nevertheless, they are great examples of using the new effects framework. You >> can enable these effects with the property >> /sim/rendering/shader-experimental. >> Also, I've added checkboxes to the rendering dialog to access these effects, >> and shaders in general. Also, thanks to Till for cleaning up the effects file >> syntax. > > I was wondering if it would be a good idea to try to improve the current > shaders since you state "I know that he hasn't finished tuning them". > Also I can't remember seeing any comments from him on this list which > makes it hard to track down if any updates can be expected and if he > actually appreciate updates to the current code. > > One thing I would like to do for instance is to clean up the code quite > a bit to see what's actually going on.
Till went on vacation right around the time I checked his work in; I'm sure he'll have comments when he gets back. On the other hand, feel free to check in improvements. Tim ------------------------------------------------------------------------------ Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day trial. Simplify your report design, integration and deployment - and focus on what you do best, core application coding. Discover what's new with Crystal Reports now. http://p.sf.net/sfu/bobj-july _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel