James Turner wrote: > On 28 Sep 2009, at 08:49, Stuart Buchanan wrote: > >> Thanks for the patch. >> >> I'm currently working on improvements to the 3D clouds, including some >> changes/bug-fixes to the shaders. >> >> Are you planning some enhancements to the shaders yourself? If so, >> we should coordinate to make sure we don't waste any effort. > > I committed the data/Shaders changes, and was about to commit the > simgear parts - but before I do, Stuart, is that okay with you? I > don't want to make life more complicated if you're already merging > Lauri's changes in to your local tree.
There is one thing that concerns me, if there are two parts in the code that do the same thing you can count on it that sometime someone steps in and modifies the wrong section. If the shaders are like the C++ code I would vote for removing the code. Erik ------------------------------------------------------------------------------ Come build with us! The BlackBerry® Developer Conference in SF, CA is the only developer event you need to attend this year. Jumpstart your developing skills, take BlackBerry mobile applications to market and stay ahead of the curve. Join us from November 9-12, 2009. Register now! http://p.sf.net/sfu/devconf _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel