dave perry wrote

 
> Erik Hofman wrote:
> > dave perry wrote:
> >
> >> dave perry wrote:
> >>
> >>> With an update this morning from cvs, I still only hear ATC and that
> >>> with frequency distortion.  Did I miss a required library change?  I
> >>> have openal-0.0.9-0.15.20060204cvs.fc9.i386 and
> >>> freealut-1.1.0-6.fc9.i386 with fc10.
> >>>
> >>>
> >>>
> >> The above is on my desktop (Athlon XP 3200+, current FC10, AC'97 Chip
> >> ALC650.
> >>
> >> I also have a notebook with an Intel core2 duo running FC10 64 bit.  On
> >> this system I get all the AC sounds but still distorted ATC.  I am
> using
> >> the following update script on both systems.
> >>
> >
> > Sorry I have been busy fixing technical bugs lately. Functional bugs are
> > for a later date. So it's not your setup thats the problem.
> >
> > Erik
> >
> >
> Hi Erik,
> 
> I was tweaking an autopilot config file today on my desktop (which has
> not had any aircraft sounds).  After about an hour of flight reloading
> the autopilot config many times after edits, suddenly I have aircraft
> sounds after one of the autopilot reloads.  It remained on until I
> reloaded fgfs.  Last update from cvs yesterday evening.
> 

No ATC sound here with MSVC9 either.

But there is improvement. FG fails to compile out of the box. It fails in
AIPlane.cxx line #204:

                std::auto_ptr<unsigned char> ptr( buf.c_str() );

The fix is to #ifdef that section out - no harm seems to be done by doing
that. I think that bit is all terminally broken anyway.

That done, FG compiles and runs. It now exits without a crash. So that's the
good news. The bad news is that in test trains/railways here it all stops
after about an hour. Framerates become protracted, tiles fail to load, and
FG finally grinds to a halt.

Interestingly, in similar tests before the new sound system was committed
both Jon Stockill and I left FG running overnight with no ill effects.


Are we there yet? No, but we're getting there


Vivian



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