Geoff McLane wrote: > Thank you for the reply, but now I am even more > confused ;=()
Ah wait, I looked at the code for a different ALUT version.. I must have looked at the wrong code because of "it ran great a few days ago, when I reported all seemed well... but now..." and the code I looked at was changed just a few days ago. I'm starting to wonder what has changed in the mean time.. need to look at that this week (I'm quite busy so i can't promise any time frame). I looks odd since this line 'int error = alutGetError();' should clear any error for the next call. Erik ------------------------------------------------------------------------------ This SF.Net email is sponsored by the Verizon Developer Community Take advantage of Verizon's best-in-class app development support A streamlined, 14 day to market process makes app distribution fast and easy Join now and get one step closer to millions of Verizon customers http://p.sf.net/sfu/verizon-dev2dev _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel