John Denker wrote: > *) It appears VEC3D and VEC4D property types are defined, but > -- they are not fully supported > -- there are no examples of them in the main property tree > ("globals") > -- there is some code in simgear/scene/material/mat.cxx and > ./Effect.cxx that does a few things with them. > -- There is no nasal support at all.
These types are just there to support (effect) configuration files and should not end up doing something else. Erik ------------------------------------------------------------------------------ The Planet: dedicated and managed hosting, cloud storage, colocation Stay online with enterprise data centers and the best network in the business Choose flexible plans and management services without long-term contracts Personal 24x7 support from experience hosting pros just a phone call away. http://p.sf.net/sfu/theplanet-com _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel