>>>>> "Stuart" == Stuart Buchanan writes: Stuart> Does anyone on the -dev list have an ATI card that is Stuart> working (or not) with the shader options?
Yes. I have an ATI Radeon X1600 with 128MB of VRAM. The shaders seem to work (I get nice water effects, for example), the clouds look okay, and I get no error messages on the console. It is *slow* though, with the speed depending on the view, and how close I am to the ground. Sitting at the default starting location at KSFO, I get: Normal inside view: 17 fps - shaders and 3D clouds 20 fps - shaders 20 fps - 3D clouds 22 fps - no shaders or 3D clouds External chase view: 3 fps - shaders and 3D clouds 4 fps - shaders 4 fps - 3D clouds 4 fps - no shaders or 3D clouds Inside view, if I zoom in close enough so that I can't see out the windows (and yes, it really does run a bit faster with shaders and 3D clouds turned on, but the difference probably isn't meaningful): 40 fps - shaders and 3D clouds 38 fps - shaders 38 fps - 3D clouds 38 fps - no shaders or 3D clouds In summary: (a) Things work (b) Shaders and 3D clouds slow things down, but not by much (c) The view makes a big difference (d) Being close to the ground makes a difference (although I haven't tried to measure it) Brian ------------------------------------------------------------------------------ SOLARIS 10 is the OS for Data Centers - provides features such as DTrace, Predictive Self Healing and Award Winning ZFS. Get Solaris 10 NOW http://p.sf.net/sfu/solaris-dev2dev _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel