>>>>> "Stuart" == Stuart Buchanan  writes:

    Stuart> Does anyone on the -dev list have an ATI card that is
    Stuart> working (or not) with the shader options?

Yes.  I have an ATI Radeon X1600 with 128MB of VRAM.  The shaders seem
to work (I get nice water effects, for example), the clouds look okay,
and I get no error messages on the console.  It is *slow* though, with
the speed depending on the view, and how close I am to the ground.
Sitting at the default starting location at KSFO, I get:

Normal inside view:

17 fps - shaders and 3D clouds
20 fps - shaders
20 fps - 3D clouds
22 fps - no shaders or 3D clouds

External chase view:

3 fps - shaders and 3D clouds  
4 fps - shaders                
4 fps - 3D clouds              
4 fps - no shaders or 3D clouds

Inside view, if I zoom in close enough so that I can't see out the
windows (and yes, it really does run a bit faster with shaders and 3D
clouds turned on, but the difference probably isn't meaningful):

40 fps - shaders and 3D clouds  
38 fps - shaders                
38 fps - 3D clouds              
38 fps - no shaders or 3D clouds

In summary:

(a) Things work
(b) Shaders and 3D clouds slow things down, but not by much
(c) The view makes a big difference
(d) Being close to the ground makes a difference (although I haven't
    tried to measure it)

Brian

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