-- Please reply in CC -- I wanted to report a few issues with weather and environment in the current GIT
1.) If you pause the game, change time of day and unpause, the time goes back to where it was before pausing 2.) When you start FG with 3d clouds enabled cloufs look flat and ugly. Once you disable and reenable 3d clouds from rendering options they look nice fluffy and bump mapped 3.) With 3d clouds enabled cloud coverage looks unrealistic. When you enable 3 clouds you will have a blue sky with a few fuffy clouds even in a thunderstorm with rain. No matter what you do, cloud coverage will remain little. 4.) The cloud density option has no effect 5.) None of the Options in "Lightning" have any effect 6.) Only percipitation in "Objects" appears to have effect. Not sure about the others, but it should be looked into. I'm not sure what they are actually supposed to do, so I can't really check. 7.) The problem is that 3d clouds and 2d clouds appear to be mutually exclusive. 3D clouds, apparently unable to achieve anything cloudy beyond a blue sky with a few light clouds should server as an addition to "2d" clouds to make the overall weather look more realistic. ------------------------------------------------------------------------------ Beautiful is writing same markup. Internet Explorer 9 supports standards for HTML5, CSS3, SVG 1.1, ECMAScript5, and DOM L2 & L3. Spend less time writing and rewriting code and more time creating great experiences on the web. Be a part of the beta today http://p.sf.net/sfu/msIE9-sfdev2dev _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel