I've had just occasion to compare performance of a GIT binary compiled on
Nov 24th with a GIT binary compiled Nov 13th in one of my standard
benchmark tests (which I described a while ago), and the test confirmed an
impression I had yesterday in just test-flying - I've lost almost 1/3 of
available framerate.

The flags are

--enable-fullscreen --geometry=1920x1200 --disable-real-weather-fetch
--enable-auto-coordination --timeofday=noon --airport=KINS --aircraft=ufo

followed by spawning a cold sector tile and observing framerate upon
loading and when fully loaded. Multitherading support is 'Automatic'.

With empty sky (in otherwise default condition) I get 180 fps with the Nov
13th binary and 130 fps with the new one. With the cumulus clouds fully
spawned, I get 80 fps with the Nov 13th binary and 55 fps with the recent
one.

Less formal, my impression from yesterday was that I get 20 fps where I
used to have 30 which ties in well with the above numbers.

The only difference is the binary - fgdata/ and the set of comandline
options are completely identical.

Am I the only one?

Cheers,

* Thorsten


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