Hi All Op 26-11-10 17:03, thorsten.i.r...@jyu.fi schreef: > Am I the only one? > >
No, you are not the only one. I made a similar observation a short while ago and mailed that to this list. I also observed that the CPU loads seem to be different. See also my message of 20 November, with subject "Multithreading pattern and frame rate" and the responses I received from Tim Moore and ThorstenB. I made sure the conditions of the two tests were the same as much as possible, just like you. In my case, for the two binaries, different versions of OSG were used (i.e. the latest OSG at the time of compilation in both cases). m ------------------------------------------------------------------------------ Increase Visibility of Your 3D Game App & Earn a Chance To Win $500! Tap into the largest installed PC base & get more eyes on your game by optimizing for Intel(R) Graphics Technology. Get started today with the Intel(R) Software Partner Program. Five $500 cash prizes are up for grabs. http://p.sf.net/sfu/intelisp-dev2dev _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel