> Torsten wrote:
> 1) is anybody willing to donate some time browsing through the 
> commitlogs of SimGear, FlightGear and FGDATA to provide a changelog for 
> the release?

Durk started with one for 2.3.0. I hope we didn't loose any features in the 
meantime ;)

http://www.mail-archive.com/flightgear-devel@lists.sourceforge.net/msg30225.html
 

I'd like to add to that (taken from newsletters and forum):

Support for lightmaps, which allow aircraft and scenery developers to create 
realistic
lighting effects relatively easy.TCAS, works with AI and multiplayer aircraft, 
provides aural warnings for conflicting 
traffic and is also capable of driving a realistic traffic display. AI aircraft 
also respond 
to TCAS alerts and take evasive Mouse acceleration, one can click on the lever 
and drag the mouse forward in order 
to advance thrust. Or any other lever-action. Seen on several aircraft, 
including Torsten's!! :)An interactive Boeing CDU. Not fully functional yet, 
but accepts several inputs already.

Aircraft worth mentioning IMO
Vostok
That's all I can come up with so far.

Cheers,
Gijs
                                          
------------------------------------------------------------------------------
All of the data generated in your IT infrastructure is seriously valuable.
Why? It contains a definitive record of application performance, security 
threats, fraudulent activity, and more. Splunk takes this data and makes 
sense of it. IT sense. And common sense.
http://p.sf.net/sfu/splunk-d2d-c2
_______________________________________________
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel

Reply via email to