ThorstenB wrote: > > On 02.08.2011 00:30, James Turner wrote: > > Yes - I have wondered about separately loading the BTG files, but > > that seems like a world of pain. In the first instance, simply having > > the tiles loaded in the cache would be a reasonable start. > > The tile manager is capable of satisfying multiple requests. Anyone can > give it a position, range and a timeout. It will then try to load all > tiles in the range specified. And it will stop loading them after the > timeout - unless you have updated the request with a new timeout. So you > could tell it every 5 seconds that you're interested in a certain area > around the aircraft, and use a timeout of 5,01 seconds. A matter of > memory and loading speed though ;-). >
Meanwhile - at the cheap end of the market, Emilian and I have cleaned up most of the textures, made some of the AC3D models single-sided, reordered the objects, provided unique names, and converted everything to .dds. This has much improved loading/unloading, and given a much better appearance when panning the view. Flicking on/off of clouds has pretty much been eliminated. There is still a bit of a problem reloading in fly-by view, but it is much improved. Some weirdness near the zenith has also been fixed. Available here: https://gitorious.org/weather_textures/weather_textures I have managed to break non-detailed clouds along the way, but hey - you can't have everything. All in all a worthwhile exercise, with some tidying up still to do. When you experts have fixed up the ground cache - we might have something of a success. Vivian ------------------------------------------------------------------------------ BlackBerry® DevCon Americas, Oct. 18-20, San Francisco, CA The must-attend event for mobile developers. Connect with experts. Get tools for creating Super Apps. See the latest technologies. Sessions, hands-on labs, demos & much more. Register early & save! http://p.sf.net/sfu/rim-blackberry-1 _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel