As the subject is a recurring theme in the forums, and also on IRC, I thought 
I should share something I found on OSG and shadows.

This/these guy/guys here : http://www.palomino3d.org 
have a working implementation of shadows with OSG: 

http://www.palomino3d.org/pal/im/screenshots/palomino_20090515_shadows_corsair.jpg

And also some documentation about it:
http://www.palomino3d.org/pal/doc/html/module_shadows.html
also doxygen:
http://www.palomino3d.org/pal/doxygen/classgraph_1_1ShadowSceneGraph.html

I thouhg someone knwledgeable with OSG, and the way we use it might take a 
look, and see if it's worth the efort, or if it's possible to plug into our 
code.

Hope I won't get roasted :P

Emilian

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