2011/8/7 Mathias Fröhlich wrote: > > Hi Stuart, > > I have checked in a version of the ground intersection routines that > just use the bvh trees in the scenegraph. > This should improove the run time behaviour for the ground queries. > That should be even faster than the variant you tried since it avoids the > extra computations/allocations that are required for building up a ground > cache agound this point. > > If you experience any problems with this change please tell me.
I think this may have broken YASim aircraft. I've tried a selection (dc3, dc-3, a4f) and they all start at 36,000ft altitude with 0 IAS. I suspect it might be an initialization order issue, I've raised it as bug 397 (http://code.google.com/p/flightgear-bugs/issues/detail?id=397) -Stuart ------------------------------------------------------------------------------ BlackBerry® DevCon Americas, Oct. 18-20, San Francisco, CA The must-attend event for mobile developers. Connect with experts. Get tools for creating Super Apps. See the latest technologies. Sessions, hands-on labs, demos & much more. Register early & save! http://p.sf.net/sfu/rim-blackberry-1 _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel