I think this is a small bug:

The winter texture declarations in materials(-dds).xml reference

Terrain.winter/sand1.png to Terrain.winter/sand6.png

but the only existing texture sheet seems to be

Terrain.winter/sand.png

(spotted this by ugly grey spots in the landscape flying with winter
textures across Denali).

Seems to be fixed just fine by replacing all references in the winter
texture declaration to the existing texture sheet.

Cheers,

* Thorsten



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