Le 29/12/2011 14:16, Mathias Fröhlich a écrit : > Hi Erik, > > On Thursday, December 29, 2011 13:33:09 Erik Hofman wrote: >> Setting compression to 'none' does speed up texture switching >> considerably. Unfortunately there's little difference in switching from >> internal to external view for the first time. > Thanks. > > I do also see an initial frame drop on switching views with the f16. That is > with or without textures that could be uploaded. > >> I do have read somewhere that generating mipmaps can also be slow for >> some drivers (NVidia?) and the dds textures provided pre generated >> mipmaps. > That's probably what I wrote now several times. > And over the time where I had different drivers installed on this current > machine and over the machines that I had access to using an nvidia driver it > looks like this being a problem. this is the same here with fglrx driver, so not a particular driver issue, but may be the mipmap generation? for me as a multiplayer pilot, dds (with pregenerated mipmap) is the way to go, as it provide me (with a luckily dds compliant driver) a better flightgear experience with dds textures (materials and planes): smoother flight, mp planes converted load faster, no more age to pass on external view for the first time or change livery.
[...] jano ------------------------------------------------------------------------------ Ridiculously easy VDI. With Citrix VDI-in-a-Box, you don't need a complex infrastructure or vast IT resources to deliver seamless, secure access to virtual desktops. With this all-in-one solution, easily deploy virtual desktops for less than the cost of PCs and save 60% on VDI infrastructure costs. Try it free! http://p.sf.net/sfu/Citrix-VDIinabox _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel