Tested under Gentoo with a Radeon HD 4670 and the fglrx driver: Works. Render previews show up and the overall performance is nice.
I also ran a short test with the opensource radeon driver. There, the GLSL version 1.3 was too much for it. I got a picture however. Can't wait to see the render previews combined :) Chris Frederic Bouvier wrote: > The first batch of sources has been pushed to gitorious. These commits are > intended mainly to check that the classical (forward) renderer is not > broken and works as usual. They will also permit one to challenge his GPU > and see how it behaves in front of the beast. > > In the plan exposed previously (see below), I skipped step 3. (define an > XML format for a configurable renderer) as it appears to be more involved > than expected. So what you have is a buggy step 5. :) Buggy because for > some reason, sun light depends on the orientation of the camera. But > you should get an image. > > The Rembrandt renderer is enabled with the --enable-rembrandt option. > *ALL SHADERS SHOULD BE SET TO OFF* unless someone want to begin to > convert other shaders. > > Regards, > -Fred > > > ------------------------------------------------------------------------------ This SF email is sponsosred by: Try Windows Azure free for 90 days Click Here http://p.sf.net/sfu/sfd2d-msazure _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel