No, you got the system wrong.
When an effect inherits from another it "rewrites" those parts that are common 
between the two xml files, keeping the parts that are different. Thus if 
runway inherits from terrain the actual runway effect as seen by flightgear 
gets a technique 4 of its own (inherited from the terrain effect). So when the 
skydome shader is active, it's the technique 4 in this runway effect that is 
active, which then uses the textures specified in the runway effect, as it's 
supposed to.

Regards,
Emilian
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