On Wednesday 02 May 2012 12:13:23 Emilian Huminiuc wrote:

> Using tied properties as uniforms?
> http://code.google.com/p/flightgear-bugs/issues/detail?id=445

This is easily solvable using a property-filter (check 
Environment/metarinterpolator.xml), that writes the properties to some other 
place, in which case they get untied and are passed properly to the shader.

------------------------------------------------------------------------------
Live Security Virtual Conference
Exclusive live event will cover all the ways today's security and 
threat landscape has changed and how IT managers can respond. Discussions 
will include endpoint security, mobile security and the latest in malware 
threats. http://www.accelacomm.com/jaw/sfrnl04242012/114/50122263/
_______________________________________________
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel

Reply via email to