On Friday, December 14, 2012 13:28:08 Renk Thorsten wrote:
> > Those are fixed, but you still have some implicit casts/coversions in
> > there,
> > those are tolerated by the nvidia compiler but not by other drivers:
> > http://dpaste.com/845842/
> 
> Aw, a forgotten decimal point - that's picky. Okay, how about now?
> 
> * Thorsten

Apparently that's ok now, another issue cropped up in the urban-lightfield 
shader, something wrong with an #if:

FRAGMENT glCompileShader "/home/chris/FlightGear/Shaders/urban-lightfield.frag" 
FAILED
FRAGMENT Shader "/home/chris/FlightGear/Shaders/urban-lightfield.frag" infolog:
0:196(22): preprocessor error: syntax error, unexpected IDENTIFIER, expecting 
NEWLINE
0:193(1): preprocessor error: Unterminated #if


Emilian

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