On 27/02/13 15:33, geneb wrote:
> On Wed, 27 Feb 2013, Arnt Karlsen wrote:
>
>>>> And then FX X is dead. It no longer exists. If you compare, do it
>>>> with what exists. Xplane 10 (64 bit) or Prepar3D, this is the
>>>> surviving of FS X (production of Lockheed Martin)
>>>>
>>> While your diatribe makes ZERO sense to me, you're incorrect that
>>> "FSX is dead".
>> ..I thought Microsoft end-lifed it?
>>
> As far as I know, they're still distributing it.  Games typically don't
> get an official "EOL" like other products do.
> They do still support it through their website although further
> development ceased when they closed the ACES studio and sold the ESP
> assets to Lockheed-Martin.
>
>>> It's still being sold (you can buy brand new copies
>>> from Amazon, right now) and it's still heavily supported by the
>>> third-party developer community.
>> ..yes, but not by Microsoft?
>>
> Yes, by Microsoft.
>
> Note that until you stop beginning every sentence with "..", you're going
> in my killfile.
>
> g.
Well said G. While I appreciate Arnt's contributions, I too find his 
double-dot convention
infuriating and almost unreadable.

Alasdair



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