Can anyone tell me a problem, with forcing startup location to 'not a runway' *when MP is enabled* ?
I'd pick an available parking at semi-random, if the airport has parking locations. Another option, if the airport has a ground-network, would be to try to guess a hold-short location for the runway, but that rapidly becomes tricky with parallel runways, different aircraft radii, and so on. Parking locations seem safer, but people will have to taxi in MP mode. I'm sure the ATCs would prefer than anyway. This *could* disregard the --runway option, but then we're actively over-riding the user's wishes, rather than just avoiding a default behaviour which is bad with MP on. In the GUI (airport selector dialog ) we could disable the 'best runway' option, or even the runway selector combo entirely, if we wished to be strict about it. ('this feature is disabled in multiplayer mode' prompt text, of course) Comments? James ------------------------------------------------------------------------------ Everyone hates slow websites. So do we. Make your web apps faster with AppDynamics Download AppDynamics Lite for free today: http://p.sf.net/sfu/appdyn_d2d_feb _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel