Ethan Price wrote: > I was looking at the playstation 2 linux kit on ebay (it is now > discontiuned) and was wondering if anyone knew 1.Will a redhat linux > distribution of FG (according to the PS2 linux community the linux > software is comparable to Redhat linux 0.7) work at all, and 2. should > I expect FG to work well? The ps2 is designed for games/software > exactly like FG so logic says that FG should run fine.
[I think most of the info below is roughly correct, but I'm no expert. It's possible I'm confusing some of this with the XBox/Linux port, about which I also know very little.] The PS2 graphics engine is a custom deal involving a separate CPU. I don't believe anyone (anywhere, including Sony?) has written an OpenGL driver for it, so that's a showstopper right there. I think the X11 port works in dumb framebuffer mode, with no hardware 3D support. And then there's the problem that the box has only 32MB or RAM, total. FlightGear's binary alone is something like 8MB of program text, and it uses huge chunks of memory for textures and terrain tiles. It won't fit without some major surgery. Andy _______________________________________________ Flightgear-users mailing list [email protected] http://mail.flightgear.org/mailman/listinfo/flightgear-users 2f585eeea02e2c79d7b1d8c4963bae2d
