David Culp wrote: > I'm trying to animate a model based on elapsed time (starting > from when the model first appears). Anyone know how to do > this? I need the time to start at zero when the model is first > created, then tick at once per second. > > I see the Spitfire smoke animation > uses "/sim/time/elapsed-sec", but I don't see how this can > work, since the number could start out at any value. Is there > a way to use that property, but apply an offset equal to -1 > times the starting value?
I suspect you *could* do this with the animation code. At start (from whatever binding creates the model) you copy the time property to "/where/ever/model-start-sec". Then you use a subtraction node in the animation itself. But honestly, things would be much simpler using a little Nasal. Andy _______________________________________________ Flightgear-users mailing list [email protected] http://mail.flightgear.org/mailman/listinfo/flightgear-users 2f585eeea02e2c79d7b1d8c4963bae2d
