Hemalatha Sharma wrote:
Hi,
I am using flightgear-0.9.4. I am having 3 views, center view(pilot
view), rigth view ,left view.At present i am getting frame rate less
than 20 fps, due to this there is no smooth movement on flight.To
increase the frame rate i thougth of splitting the process
- preparing the scene graph
- culling and rendering .
because preparing the scenegraph is common for all three.so scenegraph
preparation is done in only one system(a seperate pc) and it can send
the scene graph structure(thru ethernet) to remaining 3 systems where
rendering will be done in individual systems.
please give ur views ,i want to know whether this one can be implemented.
It might be easier to port FG to a scene graph that supports this sort
of task division rather than trying to add it to plib's scene graph
(which is what flightgear uses.)
I doubt there would be advantages to sending the culled scene graph
across the network. I suspect the size of the structures would just be
too big to do this efficiently.
Curt.
--
Curtis Olson http://www.flightgear.org/~curt
HumanFIRST Program http://www.humanfirst.umn.edu/
FlightGear Project http://www.flightgear.org
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