David Megginson wrote:
> 
> Igor Lumpus writes:
> 
>  > I am having the same symptom and the problem could be the same.
>  > My motherboard has an integrated ATI 3D Rage Pro AGP 1x/2x chip
>  > with 4MB ram(Mach64 chipset.) I am also running XFree86 4.0.3 and
>  > unfortunately there is no support for direct rendering(dri)
> 
> Even with DRI, this is *barely* going to work.  We already use an
> awful lot of texture memory in FlightGear, and 4MB probably won't cut
> it.

I was wondering, SGI has had the black end white (.bw) texture format
for a while.
Does somebody know if it would decrease the size of the cloud textures
when they are transferred to this format?

Erik

_______________________________________________
Flightgear-users mailing list
[EMAIL PROTECTED]
https://lists.sourceforge.net/lists/listinfo/flightgear-users

Reply via email to