Selon dene maxwell : > Thank-you Fred, > > I now have the light visible from the correct angles. I did notice a few > things in my experimenting; > - The flash animation *requires* the rotate animation to be present. If I > comment out the rotate animation, the light stops flashing and is only > visible from one side.
When the lamp of a lighthouse stops spinning, it stops flashing ;-) > - No matter what values I adjust, I can't get the light to give that > *bright* flash when the beam hits the observer like the airport beacon does. > The main difference I can see is; the beacon uses a <axis><z> value=0.1 and > a <power>value=100. If I understand correctly the axis/z value tilts the > beam in the horizontal plane and power value narrows the beam in the > vertical plane? Maybe the difference is the size and the material ( emissive color ) of the halo object in the .ac model file. Can say more without seeing the model and its xml. -Fred -- Frédéric Bouvier http://frfoto.free.fr Photo gallery - album photo http://www.fotolia.fr/p/2278 Other photo gallery http://fgsd.sourceforge.net/ FlightGear Scenery Designer ------------------------------------------------------- Using Tomcat but need to do more? Need to support web services, security? Get stuff done quickly with pre-integrated technology to make your job easier Download IBM WebSphere Application Server v.1.0.1 based on Apache Geronimo http://sel.as-us.falkag.net/sel?cmd=lnk&kid0709&bid&3057&dat1642 _______________________________________________ Flightgear-users mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/flightgear-users
