On Tuesday 18 July 2006 15:28, [EMAIL PROTECTED] wrote: > > 2. The terrain image, the carpet. This is laid or projected onto the > > countour. Here is where I believe the googleearth(-type) images should be > > used instead of generics. Now, everything is there so when flown at > > altitude much greater than the features heights, this looks realistic and > > no further furnishings are required. That bridge is represented, > > buildings, roads, all should be there without further editing. > > Firstly there's no way Google are gonna give us access to the keyhole > imagery at a price we could afford. Secondly there's currently no > support for texture paging in flightgear - and neither NVidia nor ATI > show any signs of producing a card that could hold a few hundred square > miles worth of high res texture in memory yet ;-) > > It would be nice - but we're far from ready with either data or code to > support the use of the data.
There is free stuff around. A google for satellite aerial image free yielded a number of sites. Got to look at one before Konqueror crashed out--at lof of that lately!. A Microsoft Terraserver serving up U.S. Geological Survey images. OK, these are monocrome but are supported by your tax dollars. They will sell you photos but you can download all the images you want. This was the first one on the list. I'll check others. ------------------------------------------------------------------------- Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT & business topics through brief surveys -- and earn cash http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV _______________________________________________ Flightgear-users mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/flightgear-users
