So can someone comment on what files are required and what files are  not, in 
order to get this working for a given airport, starting from  scratch?  I was 
trying to follow along the thread but I got a  little lost.
  
  Again, perhaps I am just being too demanding on the time of complete  
strangers, but I sure would appreciate a quick-and-dirty step-by-step  now that 
we as a group have worked this out.  Then it might not  hurt to have such a 
document included in the Wiki because I think the  existing article is a little 
over my head (and I'm generally considered  a pretty bright guy -- just not a 
programmer!).
  
  Thanks so much.
  
  Cheers,
  -R.

Greg Hawkes <[EMAIL PROTECTED]> wrote:              Hi Durk,
  
  Durk Talsma wrote:      
I ran FLightGear from the commandline, using: 

fgfs --airport=YMML --aircraft=ufo --start-date-gmt=2008:05:03:02:15 
--log-level=debug
  
    I entered this command line into a terminal window, took off in the UFO  
and banked around to get a look at the AI aircraft on the tarmac.  I  hit the 
't' key to accelerate time to the scheduled departure time...  and the AI 
aircraft started its pushback!  It turned around, taxied to  runway 27, and 
took off!
  
  Well, blow me down!
  
  So it tried my usual FlightGear command line, as follows:
  fgfs --airport=YMML --aircraft=ufo --timeofday=noon
  
  ...and it still worked! It started its pushback immediately,  but I'm certain 
that I Didn't Change Anything(tm) since my last post.  Anyway, it is working, 
and I am very impressed. Congratulations to you  and the rest of the 
development team.
      
Incidentally, if you have something going, I'd be happy to "officially" 
include them in our data directory.
  
    Great. It will be some time before I have anything I'd like to make  
"official", though. I'm still getting to know FlightGear.
      
One thing to note Re: FlightGear 0.9.10 is that it contains a small hard coded 
push back sequence. This has been implemented in a more appropriate way in 
FlightGear 1.0.0.
  
    Yes, the pushback sequence I saw would have collided with some nearby  
terminal buildings.  I'm not too fussed about that, though. I need to  create a 
much more realistic ground network before I can comment on the  ground 
movements.
      
This actually made me think that we probably should have some more meaningful 
messages.
    Yes, please.
  
  Regards,
  Greg Hawkes
  
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Robert M. Shearman, Jr.
also known as [EMAIL PROTECTED]
http://blog.myspace.com/wvterp
(the Terp FORMERLY living in WV!)
       
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