Hi Chris,
thanks for all the tips. Im putting them in now and see how that one goes.

Christopher Barker wrote:
When do you want them ungrouped? Right after moving?

Anyway, you should be able to remove the Group from the Canvas:

self.Canvas.RemoveObject(G)
I didnt know there was a .Remove(object) function. But yes, the expected behavior that Im going after is once it has been moved, it becomes ungrouped.

Also, unbinding and binding them back together, I was going to try it but what if there are over a hundred of objects that have to be re-binded? isnt this solution only ideal for small examples? Also good idea for GUIModes, it might be a possible solution. I know what you mean. It seems I'm after the 'all-in-one' mode or a typical windows-ish interface of drag n drop.


Christopher Barker wrote:
"What object(s) just got hit?"
I thought the BBox.Inside does this? or at least the BBox methods.
Cheers
Astan
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