Paul McNett wrote:
> This sounds like what is happening to me. If the one dimension of the 
> rectangle gets too small (even though the other dimension is still long) 
> the rectangle disappears.

take a  look at the archives of this list, at the end of August, for a 
thread called "floatcanvas patches", but there's the short version:

> Christopher Barker wrote:
>> > I've done it -- I've added:
>> > 
>> > ScaledText.MinFontSize = 4 # the default is 1
>> > ScaledText.DisappearWhenSmall = False (the default is True)
> 
> Now I've added:
> 
> Rectangle.MinSize = 1
> Rectangle.DisappearWhenSmall = True
> 
> also.
> 
> DisappearWhenSmall default to True, so that the behavior hasn't changed.
> 
> Ryan, you'll want to set it to False, and it should do what you want.


It may be that the behavior was different on GTK. I was testing on Mac 
and Windows at the time, but setting Rectangle.DisappearWhenSmall = 
True, should get you what you want.

-Chris



-- 
Christopher Barker, Ph.D.
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