Sorry for e-mailing a large attachment to the whole list.  I didn't mean to,
I'm in the middle of packing for a trip and doing too much multitasking.

Larry


On 11/20/08 5:41 PM, "Larry Meyn" <[EMAIL PROTECTED]> wrote:

> I would recommend using numpy, which includes an SVD function that is very
> useful for these equations.  As the attached paper shows the SVD can be used
> for both calibration and determination of the 3D coordinates.  At Georgia
> Tech, they use four cameras and use SVD to get the least-squares best fit
> for the 3D coordinates from up to 4 images.
> 
> Larry Meyn
> NASA Ames Research Center
> MS 210-15
> Moffett Field  CA 94035
> 
> 
> 
> 
> On 11/20/08 4:38 PM, "Marcos Duarte" <[EMAIL PROTECTED]> wrote:
> 
>> On Thu, Nov 20, 2008 at 2:27 AM, Nitro <[EMAIL PROTECTED]> wrote:
>> 
>>> Can you tell me a bit more about your spatial transformation? Is it
>>> something like a mercator projection? Or more involved? If it's a linear
>>> one, then fc2 can transform also the image for you.
>>> FC2 also offers you to plugin custom transforms instead of the matrix ones
>>> as well, but these will most likely only work on the lowest level of the
>>> transform chain right now.
>>> 
>> 
>> I want to find the real coordinates (2D or 3D) of an object (point)
>> shown in a single image (2D coordinate) or two or more images from
>> different angles of view of the object (3D coordinate).
>> This problem is known in computer vision (where they care about the
>> image itself, I don't) as camera calibration, which is the process of
>> finding the true parameters of the camera that produced a given
>> photograph or video
>> (http://en.wikipedia.org/wiki/Camera_resectioning). Once we have these
>> parameters of the camera we can use them to find the real coordinates
>> of an object in an image.
>> For the case of a pinhole camera, the relationship between the
>> coordinates of a 3D point and its projection onto the image plane can
>> be described as a linear transformation. The most employed method to
>> find this linear transformation is a method known as direct linear
>> transformation (DLT), see
>> http://en.wikipedia.org/wiki/Direct_linear_transformation or
>> http://www.kwon3d.com/theory/dlt/dlt.html.
>> For a 2D case, the DLT produces a set of four linear equations (with 7
>> or 8 independent parameters, I don't remember) that can be used to
>> calibrate the camera and find the real coordinates of an object. For
>> the 3D case, 11 parameters are produced by the DLT method.
>> The DLT method consists of two steps: First, it is used a set of
>> control points (at least 4 for 2D and at least 6 for 3D) whose object
>> coordinates are already known and the camera parameters are found.
>> Second, in a later stage, these parameters are used to find the
>> unknown coordinates of other objects.
>> 
>> Doing this math in python is easy (there are many implementations for
>> that and I have the dlt in matlab, so it's just a matter of
>> translation and a good way for me to learn python). There are also
>> open source softwares, like OpenCV which also runs in python, that
>> perform camera calibration.
>> With respect to FC, for a 2D case this means that the user will have
>> to click in at least four points on an image he/she knows the real
>> coordinates; these real coordinates have to be informed by the user to
>> FC; FC calculates the parameters of this transformation (between the
>> object and the image), and this transformation is used to calculate
>> the real coordinates of any point when the user clicks on the image.
>> Right now FC does not do that, but I am sure I can do that using FC...
>> 
>> Marcos Duarte
>> http://lob.iv.fapesp.br/
>> University of Sao Paulo, Brazil
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> 
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