> > Doing myGroupNode.shown = False should work. I've just tested it and it > does not work fully. A workaround is to loop over all the objects you want > to have hidden (e.g. loop over all the children of the group or use a node > visitor) and then do node.shown = False. >
Hello and thanks for the advice. One thing I notice: setting shown to False immediately has an effect on the image (triggers automatic refresh), but setting shown to True again does not automatically refresh the canvas. Not a big deal as I can call self.Render() manually but still suprising. Best regards, Stefaan. _______________________________________________ FloatCanvas mailing list [email protected] http://paulmcnett.com/cgi-bin/mailman/listinfo/floatcanvas
