Am 09.05.2011, 09:47 Uhr, schrieb meliuss <[email protected]>:

> Thank you for your  fast answer.
>
> Yes I like to use floatcanvas2 it look's a for me a little bit clearer.
> but I have used floatcanvas1 too.
>
> I like the >>guiMode.GUIModeMoveObjects()<< method to use the
> drag'n'drop function for collision detection.
> In nodes/renderableNode.py i found .intersection() and
> ._drawDebugBoundingBoxes()
> Should i better use a nodeControllers.py.
> I like to get the world-objectpoints from a polygon.

Hmm, did you get my other mail where I explain how to do this?

-Matthias
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