> > > > Thanks for the report, but ... I just ran a fresh build using > > VisualC 2010 Express (I don't have the professional version), > > and everything runs fine. I don't see a crash. Note that my build > > was in Release mode, on Win7 64-bit. > > > > Can you please provide more information about your build (Release > > or Debug mode?), and if this happens always or only sometimes? Do > > you have to do anything special while the program runs, or do you > > only start it and click the exit/quit button immediately? Can you > > provide some debug info (call stack etc. ?). This could help, if > > it is not something that is only in your system setup. What language > > is your system language? > > > > Albrecht > > The issue occur consitently with fltk-1.1.10, fltk-1.3.x (I have not checked > other versions.) by starting the program normally and click the exit/quit > button to close. > > The programs were built for win32 release mode (staticly linked fltk library > with microsoft dll runtime) running in 64 bit windows 7 ultimate on an AMD > machine with US locale. > > I notice that the three example test programs all use opengl, and the issue > seems to be caused by calling the standard c runtime--exit() function. Other > programs in the same test directory that also calls exit() have no issue. > > If I replace the exit() with fl_exit() in the exit/quit button > callback(described in 'Beginner fltk tutorial' for memory resource cleanup) > > void fl_exit() > { > while( Fl::first_window() ) > Fl::first_window()->hide(); > } > > the programs exit normally. > > BTW, sorry for posting in this forum; I should have used the fltk.general > instead. > > Long
Update, The test sample programs work fine as is; the AMD opengl driver on my win7 laptop was corrupted, and the system defaulted to be gl version 1.1. Thanks! Long _______________________________________________ fltk-bugs mailing list fltk-bugs@easysw.com http://lists.easysw.com/mailman/listinfo/fltk-bugs