On 26 Mar 2010, at 16:12, Greg Ercolano wrote:

>       Cmake seems to possibly be the direction FLTK wants to go
>       for multi-compiler support. Though I'd see if everyone else
>       is in agreement on this; I'm not sure this is quite written
>       in stone yet..

Greg, I think there may be some crossed wires here; UnderC is not  
analogous to cmake, it's more of an interpreted language with C/C++  
syntax, and some ability to interact with compiled C/C++ dynamically  
at runtime... so you can write shell scripts in (something a lot  
like) C++, and also interact with binary blobs in compiled C++ (like  
fltk...) and so on.

It's an interesting idea, but the project seems to have run out of  
steam back in around 2002 or thereabouts, and as Domingo has found,  
it is "tailored" for what are now essentially obsolete versions of  
MSVC and gcc...

Still, it does look quite interesting.
Do we need another set of interpreter bindings though, pyfltk works,  
and I've seen interesting stuff done using lua.
Still, if it had C++like syntax, I might actually be able to use it,  
whereas I still struggle horribly with python!



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